About me ///
I'm a C/C++ programmer specializing in tools and gameplay. I'm passionate about writing efficient, performant code and love tackling optimization challenges. I've had the opportunity to collaborate with talented people from around the world, and I'm currently a third-year student at BUAS.
Beyond game development, I enjoy exploring research projects where I experiment with new technologies and ideas. This has given me experience with languages such as Python and C#. While my main focus is tools and gameplay programming, I’m always eager to take on challenges outside my comfort zone when the project calls for it.
When I'm not working ///
If I'm not at a computer screen, I'm usually bouldering, enjoying the ambience of a library, or discovering new places to eat. I’m also a PC hardware and peripheral enthusiast, always interested in the latest gear. Recently, I’ve been getting into tabletop war games and their lore, which has been a fun new rabbit hole.
